Augmented reality in education: a meta-review and cross-media analysis I Radu Personal and Ubiquitous Computing 18 (6), 1533-1543, 2014 | 540 | 2014 |
A psychological perspective on augmented reality in the mathematics classroom KR Bujak, I Radu, R Catrambone, B MacIntyre, R Zheng, G Golubski Computers & Education 68, 536-544, 2013 | 429 | 2013 |
Examining values: an analysis of nine years of IDC research S Yarosh, I Radu, S Hunter, E Rosenbaum Proceedings of the 10th International Conference on Interaction Design and …, 2011 | 131 | 2011 |
Why should my students use AR? A comparative review of the educational impacts of augmented-reality I Radu 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2012 | 128 | 2012 |
Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design. Y Xu, E Barba, I Radu, M Gandy, B MacIntyre DiGRA Conference, 2011 | 72 | 2011 |
BragFish: exploring physical and social interaction in co-located handheld augmented reality games Y Xu, M Gandy, S Deen, B Schrank, K Spreen, M Gorbsky, T White, ... Proceedings of the 2008 international conference on advances in computer …, 2008 | 54 | 2008 |
Using children's developmental psychology to guide augmented-reality design and usability I Radu, B MacIntyre 2012 IEEE international symposium on mixed and augmented reality (ISMAR …, 2012 | 47 | 2012 |
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences I Radu, B MacIntyre Proceedings of the 8th International Conference on Interaction Design and …, 2009 | 43 | 2009 |
Pre-patterns for designing embodied interactions in handheld augmented reality games Y Xu, E Barba, I Radu, M Gandy, R Shemaka, B Schrank, B MacIntyre, ... 2011 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2011 | 42 | 2011 |
What Can We Learn from Augmented Reality (AR)? Benefits and Drawbacks of AR for Inquiry-based Learning of Physics I Radu, B Schneider Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 32 | 2019 |
Discovering educational augmented reality math applications by prototyping with elementary-school teachers I Radu, B McCarthy, Y Kao 2016 IEEE Virtual Reality (VR), 271-272, 2016 | 29 | 2016 |
Cyberchase shape quest: pushing geometry education boundaries with augmented reality I Radu, E Doherty, K DiQuollo, B McCarthy, M Tiu Proceedings of the 14th international conference on interaction design and …, 2015 | 20 | 2015 |
Evaluating an educational system based on projective augmented reality M Silva, R Roberto, V Teichrieb Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2013 | 19 | 2013 |
Comparing Children's Crosshair and Finger Interactions in Handheld Augmented Reality: Relationships Between Usability and Child Development I Radu, B MacIntyre, S Lourenco Proceedings of the The 15th International Conference on Interaction Design …, 2016 | 16 | 2016 |
An observational coding scheme for detecting children's usability problems in augmented reality I Radu, K Guzdial, S Avram Proceedings of the 2017 Conference on Interaction Design and Children, 643-649, 2017 | 14 | 2017 |
Updating Fitts' law to account for small targets HT Song, J Clawson, I Radu International Journal of Human-Computer Interaction 28 (7), 433-444, 2012 | 13 | 2012 |
Augmented-reality scratch: a tangible programming environment for children I Radu, B MacIntyre Proceedings of conference on interaction design for children, Como, Italy, 2009 | 11 | 2009 |
Exploring the usability of augmented reality interaction techniques during children's early elementary-school years I Radu Georgia Institute of Technology, 2016 | 10 | 2016 |
Embodied learning mechanics and their relationship to usability of handheld augmented reality I Radu, A Antle 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual …, 2017 | 8 | 2017 |
Participatory design of STEM education AR experiences for heterogeneous student groups: exploring dimensions of tangibility, simulation, and interaction B Thompson, L Levy, A Lambeth, D Byrd, J Alcaidinho, I Radu, M Gandy 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2016 | 8 | 2016 |