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Iulian Radu
Iulian Radu
Harvard University
Verified email at gatech.edu - Homepage
Title
Cited by
Cited by
Year
Augmented reality in education: a meta-review and cross-media analysis
I Radu
Personal and ubiquitous computing 18, 1533-1543, 2014
11632014
A psychological perspective on augmented reality in the mathematics classroom
KR Bujak, I Radu, R Catrambone, B MacIntyre, R Zheng, G Golubski
Computers & Education 68, 536-544, 2013
8072013
Why should my students use AR? A comparative review of the educational impacts of augmented-reality
I Radu
2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2012
3092012
What can we learn from augmented reality (AR)? Benefits and drawbacks of AR for inquiry-based learning of physics
I Radu, B Schneider
Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019
2042019
Examining values: an analysis of nine years of IDC research
S Yarosh, I Radu, S Hunter, E Rosenbaum
Proceedings of the 10th international conference on interaction design and …, 2011
1732011
Chores are fun: Understanding social play in board games for digital tabletop game design
Y Xu, E Barba, I Radu, M Gandy, B MacIntyre
Proceedings of DiGRA 2011 conference: think design play, 2011
1302011
Using children's developmental psychology to guide augmented-reality design and usability
I Radu, B MacIntyre
2012 IEEE international symposium on mixed and augmented reality (ISMAR …, 2012
822012
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
Y Xu, M Gandy, S Deen, B Schrank, K Spreen, M Gorbsky, T White, ...
Proceedings of the 2008 international conference on advances in computer …, 2008
752008
Augmented-reality scratch: a children's authoring environment for augmented-reality experiences
I Radu, B MacIntyre
Proceedings of the 8th International Conference on Interaction Design and …, 2009
692009
Pre-patterns for designing embodied interactions in handheld augmented reality games
Y Xu, E Barba, I Radu, M Gandy, R Shemaka, B Schrank, B MacIntyre, ...
2011 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2011
592011
Discovering educational augmented reality math applications by prototyping with elementary-school teachers
I Radu, B McCarthy, Y Kao
2016 IEEE Virtual Reality (VR), 271-272, 2016
552016
XR-ed framework: Designing instruction-driven andLearner-centered extended reality systems for education
K Yang, X Zhou, I Radu
arXiv preprint arXiv:2010.13779, 2020
472020
Unpacking the relationship between existing and new measures of physiological synchrony and collaborative learning: A mixed methods study
B Schneider, Y Dich, I Radu
International Journal of Computer-Supported Collaborative Learning 15, 89-113, 2020
442020
Comparing children's crosshair and finger interactions in handheld augmented reality: Relationships between usability and child development
I Radu, B MacIntyre, S Lourenco
Proceedings of the The 15th International Conference on Interaction Design …, 2016
412016
Cyberchase shape quest: pushing geometry education boundaries with augmented reality
I Radu, E Doherty, K DiQuollo, B McCarthy, M Tiu
Proceedings of the 14th international conference on interaction design and …, 2015
402015
Why don't we see more of augmented reality in schools?
MMO Da Silva, RA Roberto, I Radu, PS Cavalcante, V Teichrieb
2019 IEEE international symposium on mixed and augmented reality adjunct …, 2019
362019
Unequal impacts of augmented reality on learning and collaboration during robot programming with peers
I Radu, V Hv, B Schneider
Proceedings of the ACM on Human-Computer Interaction 4 (CSCW3), 1-23, 2021
342021
Embodied learning mechanics and their relationship to usability of handheld augmented reality
I Radu, A Antle
2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual …, 2017
322017
Virtual makerspaces: merging AR/VR/MR to enable remote collaborations in physical maker activities
I Radu, T Joy, B Schneider
Extended abstracts of the 2021 CHI conference on human factors in computing …, 2021
302021
A survey of needs and features for augmented reality collaborations in collocated spaces
I Radu, T Joy, Y Bowman, I Bott, B Schneider
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-21, 2021
252021
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