Jan David Smeddinck
Jan David Smeddinck
Lecturer (Assistant Prof.) in Digital Health, Open Lab, School of Computing, Newcastle University
Verified email at ncl.ac.uk - Homepage
TitleCited byYear
Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames
KM Gerling, M Miller, RL Mandryk, MV Birk, JD Smeddinck
Proceedings of the 32nd annual ACM conference on Human factors in computing …, 2014
922014
Game design for older adults: effects of age-related changes on structural elements of digital games
KM Gerling, FP Schulte, J Smeddinck, M Masuch
International Conference on Entertainment Computing, 235-242, 2012
562012
Classification of player roles in the team-based multi-player game dota 2
C Eggert, M Herrlich, J Smeddinck, R Malaka
International Conference on Entertainment Computing, 112-125, 2015
392015
Exergames for physiotherapy and rehabilitation: A medium-term situated study of motivational aspects and impact on functional reach
JD Smeddinck, M Herrlich, R Malaka
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
352015
Adaptive difficulty in exergames for Parkinson's disease patients
J Smeddinck, S Siegel, M Herrlich
Proceedings of Graphics Interface 2013, 141-148, 2013
322013
Visual complexity, player experience, performance and physical exertion in motion-based games for older adults
J Smeddinck, KM Gerling, S Tiemkeo
Proceedings of the 15th International ACM SIGACCESS Conference on Computers …, 2013
312013
A digital game to support voice treatment for parkinson's disease
M Krause, J Smeddinck, R Meyer
CHI'13 extended abstracts on human factors in computing systems, 445-450, 2013
262013
Human computation games: A survey
M Krause, J Smeddinck
2011 19th European Signal Processing Conference, 754-758, 2011
232011
Personalized and adaptive serious games
A Streicher, JD Smeddinck
Entertainment Computing and Serious Games, 332-377, 2016
222016
How to present game difficulty choices?: Exploring the impact on player experience
JD Smeddinck, RL Mandryk, MV Birk, KM Gerling, D Barsilowski, ...
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016
202016
Predicting crowd-based translation quality with language-independent feature vectors
N Runge, N Kilian, J Smeddinck, M Krause
Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
202012
Predicting crowd-based translation quality with language-independent feature vectors
N Runge, N Kilian, J Smeddinck, M Krause
Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
202012
Designing wheelchair-based movement games
KM Gerling, RL Mandryk, M Miller, MR Kalyn, M Birk, JD Smeddinck
ACM Transactions on Accessible Computing (TACCESS) 6 (2), 6, 2015
152015
Did they really like the game?-challenges in evaluating exergames with older adults
J Smeddinck, M Herrlich, M Krause, K Gerling, R Malaka
CHI 2012 Workshop on Game User Research: Exploring Methodologies, Austin, TX …, 2012
112012
Strong and Loose Cooperation in Exergames for Older Adults with Parkinson s Disease.
R Hermann, M Herrlich, D Wenig, JD Smeddinck, R Malaka, ...
Mensch & Computer Workshopband, 249-254, 2013
102013
Suspended walking: A physical locomotion interface for virtual reality
B Walther-Franks, D Wenig, J Smeddinck, R Malaka
International Conference on Entertainment Computing, 185-188, 2013
92013
Games for Health
JD Smeddinck
Entertainment Computing and Serious Games, 212-264, 2016
82016
Exercise my game: turning off-the-shelf games into exergames
B Walther-Franks, D Wenig, J Smeddinck, R Malaka
International Conference on Entertainment Computing, 126-131, 2013
72013
Anpassbare Computerspiele für Senioren.
JD Smeddinck, KM Gerling, R Malaka
Informatik Spektrum 37 (6), 575-579, 2014
62014
Comparing modalities for kinesiatric exercise instruction
JD Smeddinck, J Voges, M Herrlich, R Malaka
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 2377-2382, 2014
62014
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