Progressive photon mapping T Hachisuka, S Ogaki, HW Jensen ACM SIGGRAPH Asia 2008 papers, 1-8, 2008 | 335 | 2008 |
Arnold: A brute-force production path tracer I Georgiev, T Ize, M Farnsworth, R Montoya-Vozmediano, A King, ... ACM Transactions on Graphics (TOG) 37 (3), 1-12, 2018 | 46 | 2018 |
Real-time bidirectional path tracing via rasterization Y Tokuyoshi, S Ogaki Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2012 | 21 | 2012 |
A survey on bounding volume hierarchies for ray tracing D Meister, S Ogaki, C Benthin, MJ Doyle, M Guthe, J Bittner Computer Graphics Forum 40 (2), 683-712, 2021 | 11 | 2021 |
An empirical fur shader S Ogaki, Y Tokuyoshi, S Schoellhammer ACM SIGGRAPH ASIA 2010 Sketches, 1-2, 2010 | 8 | 2010 |
Fast global illumination baking via ray-bundles Y Tokuyoshi, T Sekine, S Ogaki SIGGRAPH Asia 2011 Sketches, 1-2, 2011 | 6 | 2011 |
An N-ary BVH child node sorting technique for occlusion tests S Ogaki, A Derouet-Jourdan Journal of Computer Graphics Techniques Vol 5 (2), 2016 | 5 | 2016 |
Production ray tracing of feature lines S Ogaki, I Georgiev SIGGRAPH Asia 2018 Technical Briefs, 1-4, 2018 | 4 | 2018 |
Direct ray tracing of phong tessellation S Ogaki, Y Tokuyoshi Computer Graphics Forum 30 (4), 1337-1344, 2011 | 4 | 2011 |
Imperfect ray-bundle tracing for interactive multi-bounce global illumination Y Tokuyoshi, S Ogaki High Performance Graphics 2012 Posters 4, 2012 | 2 | 2012 |
Final gathering using adaptive multiple importance sampling Y Tokuyoshi, S Ogaki, S Sebastian ACM SIGGRAPH ASIA 2010 Posters, 1-1, 2010 | 2 | 2010 |
Vectorized Reservoir Sampling S Ogaki SIGGRAPH Asia 2021 Technical Communications, 1-4, 2021 | 1 | 2021 |
Generalized Light Portals S Ogaki Proceedings of the ACM on Computer Graphics and Interactive Techniques 3 (2 …, 2020 | 1 | 2020 |
Real-time global illumination rendering system Y Tokuyoshi, S Ogaki US Patent 9,275,477, 2016 | 1 | 2016 |
Shader development at OLM S Ogaki SIGGRAPH Asia 2015 R&D in the Video Game Industry, 1-2, 2015 | 1 | 2015 |
MBVH child node sorting for fast occlusion test S Ogaki, A Derouet-Jourdan The Eurographics Association, 2015 | 1 | 2015 |
Production ray tracing of feature lines S Ogaki, I Georgiev US Patent 11,087,523, 2021 | | 2021 |
Ray Tracing of Quadratic Parametric Surface S Ogaki Mathematical Progress in Expressive Image Synthesis I, 71-78, 2014 | | 2014 |
Product identification apparatus, product identification method, and program S Ogaki, M Ohki, H Ono US Patent 8,213,721, 2012 | | 2012 |
Fast Global Illumination Baking via Ray-Bundles (sap 0046) Y Tokuyoshi, T Sekine, S Ogaki | | |