Can you see me now? S Benford, A Crabtree, M Flintham, A Drozd, R Anastasi, M Paxton, ... ACM Transactions on Computer-Human Interaction (TOCHI) 13 (1), 100-133, 2006 | 594* | 2006 |
Where on-line meets on the streets: experiences with mobile mixed reality games M Flintham, S Benford, R Anastasi, T Hemmings, A Crabtree, ... Proceedings of the SIGCHI conference on Human factors in computing systems …, 2003 | 344 | 2003 |
Coping with uncertainty in a location-based game S Benford, R Anastasi, M Flintham, C Greenhalgh, N Tandavanitj, ... IEEE pervasive computing 2 (3), 34-41, 2003 | 272 | 2003 |
Falling for fake news: investigating the consumption of news via social media M Flintham, C Karner, K Bachour, H Creswick, N Gupta, S Moran Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018 | 266 | 2018 |
The frame of the game: Blurring the boundary between fiction and reality in mobile experiences S Benford, A Crabtree, S Reeves, J Sheridan, A Dix, M Flintham, A Drozd Proceedings of the SIGCHI conference on Human Factors in computing systems …, 2006 | 217 | 2006 |
Life on the edge: supporting collaboration in location-based experiences S Benford, D Rowland, M Flintham, A Drozd, R Hull, J Reid, J Morrison, ... Proceedings of the SIGCHI conference on Human factors in computing systems …, 2005 | 189 | 2005 |
The error of our ways: the experience of self-reported position in a location-based game S Benford, W Seager, M Flintham, R Anastasi, D Rowland, J Humble, ... UbiComp 2004: Ubiquitous Computing: 6th International Conference, Nottingham …, 2004 | 167 | 2004 |
Performance-led research in the wild S Benford, C Greenhalgh, A Crabtree, M Flintham, B Walker, J Marshall, ... ACM Transactions on Computer-Human Interaction (TOCHI) 20 (3), 1-22, 2013 | 160 | 2013 |
Orchestrating a mixed reality game'on the ground' A Crabtree, S Benford, T Rodden, C Greenhalgh, M Flintham, R Anastasi, ... Proceedings of the SIGCHI conference on Human factors in computing systems …, 2004 | 153 | 2004 |
The augurscope: a mixed reality interface for outdoors H Schnädelbach, B Koleva, M Flintham, M Fraser, S Izadi, P Chandler, ... Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 9-16, 2002 | 148 | 2002 |
The visitor as virtual archaeologist: explorations in mixed reality technology to enhance educational and social interaction in the museum T Hall, L Ciolfi, L Bannon, M Fraser, S Benford, J Bowers, C Greenhalgh, ... Proceedings of the 2001 conference on Virtual reality, archeology, and …, 2001 | 130 | 2001 |
Savannah: Designing a location-based game simulating lion behaviour S Benford, D Rowland, M Flintham, R Hull, J Reid, J Morrison, K Facer, ... International conference on advances in computer entertainment technology, 2004 | 79 | 2004 |
The multimedia challenges raised by pervasive games M Capra, M Radenkovic, S Benford, L Oppermann, A Drozd, M Flintham Proceedings of the 13th annual ACM international conference on Multimedia, 89-95, 2005 | 76 | 2005 |
Applications of temporal links: Recording and replaying virtual environments C Greenhalgh, M Flintham, J Purbrick, S Benford Proceedings IEEE Virtual Reality 2002, 101-108, 2002 | 69 | 2002 |
Ubikequitous computing: designing interactive experiences for cyclists D Rowland, M Flintham, L Oppermann, J Marshall, A Chamberlain, ... Proceedings of the 11th international conference on human-computer …, 2009 | 68 | 2009 |
Uncle Roy All Around You: Mixing games and theatre on the city streets M Flintham, R Anastasi, S Benford, A Drozd, J Mathrick, D Rowland, ... Proceedings of DiGRA 2003 Conference: Level Up, 2003 | 62 | 2003 |
Creating the spectacle: Designing interactional trajectories through spectator interfaces S Benford, A Crabtree, M Flintham, C Greenhalgh, B Koleva, M Adams, ... ACM Transactions on Computer-Human Interaction (TOCHI) 18 (3), 1-28, 2011 | 61 | 2011 |
Playing with social and emotional game companions A Chowanda, M Flintham, P Blanchfield, M Valstar Intelligent Virtual Agents: 16th International Conference, IVA 2016, Los …, 2016 | 53 | 2016 |
The cooperative work of gaming: orchestrating a mobile SMS game A Crabtree, S Benford, M Capra, M Flintham, A Drozd, N Tandavanitj, ... Computer supported cooperative work (CSCW) 16, 167-198, 2007 | 48 | 2007 |
Day of the figurines: A slow narrative-driven game for mobile phones using text messaging M Flintham, K Smith, S Benford, M Capra, J Green, C Greenhalgh, ... na, 2007 | 43 | 2007 |