Samantha Stahlke
Samantha Stahlke
Graduate Student, Ontario Tech University
Verified email at uoit.ca
Title
Cited by
Cited by
Year
Usertesting Without the User: Opportunities and Challenges of an AI-Driven Approach in Games User Research
SN Stahlke, P Mirza-Babaei
Computers in Entertainment (CIE) 16 (2), 9, 2018
62018
Validating test chambers to study cooperative communication mechanics in Portal 2
D Vaddi, RR Wehbe, ZO Toups, SN Stahlke, R Koroluk, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
62015
The Fall of the Fourth Wall: Designing and Evaluating Interactive Spectator Experiences
S Stahlke, J Robb, P Mirza-Babaei
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2018
52018
CHI PLAYGUE: A Networking Game of Emergent Sociality
GF Tondello, RR Wehbe, SN Stahlke, A Leo, R Koroluk, LE Nacke
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
42015
Games and Play SIG: Shaping the Next Decade of Games & HCI Research
SN Stahlke, P Mirza-Babaei, K Gerling, ZO Toups, D Johnson, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
2020
A Postmortem on Playtesting: Exploring the Impact of Playtesting on the Critical Reception of Video Games
P Mirza-Babaei, S Stahlke, G Wallner, A Nova
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
2020
Artificial Playfulness: A Tool for Automated Agent-Based Playtesting
S Stahlke, A Nova, P Mirza-Babaei
Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing …, 2019
2019
Chromotype: A Computer-Assisted Design Tool for Palette Generation
SN Stahlke, L Zaman
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
2018
Usertesting Without the User: Introducing PathOS, a Framework for AI-Based Games User Research
S Stahlke, P Mirza-Babaei
CHI PLAY 2017 (Exploiting Players Workshop), 2017
2017
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