Samantha Finkelstein
Samantha Finkelstein
Doctoral student, Carnegie Mellon University
Verified email at cs.cmu.edu - Homepage
TitleCited byYear
Leveraging change blindness for redirection in virtual environments
EA Suma, S Clark, D Krum, S Finkelstein, M Bolas, Z Warte
2011 IEEE Virtual Reality Conference, 159-166, 2011
992011
Astrojumper: Motivating exercise with an immersive virtual reality exergame
S Finkelstein, A Nickel, Z Lipps, T Barnes, Z Wartell, EA Suma
Presence: Teleoperators and Virtual Environments 20 (1), 78-92, 2011
872011
Impossible spaces: Maximizing natural walking in virtual environments with self-overlapping architecture
EA Suma, Z Lipps, S Finkelstein, DM Krum, M Bolas
IEEE Transactions on Visualization and Computer Graphics 18 (4), 555-564, 2012
852012
Evaluation of the cognitive effects of travel technique in complex real and virtual environments
E Suma, S Finkelstein, M Reid, S Babu, A Ulinski, LF Hodges
IEEE Transactions on Visualization and Computer Graphics 16 (4), 690-702, 2009
692009
Rudeness and rapport: Insults and learning gains in peer tutoring
A Ogan, S Finkelstein, E Walker, R Carlson, J Cassell
International Conference on Intelligent Tutoring Systems, 11-21, 2012
462012
Oh dear stacy!: social interaction, elaboration, and learning with teachable agents
A Ogan, S Finkelstein, E Mayfield, C D'Adamo, N Matsuda, J Cassell
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
432012
cMotion: A new game design to teach emotion recognition and programming logic to children using virtual humans
SL Finkelstein, A Nickel, L Harrison, EA Suma, T Barnes
2009 IEEE Virtual Reality Conference, 249-250, 2009
422009
The effects of culturally congruent educational technologies on student achievement
S Finkelstein, E Yarzebinski, C Vaughn, A Ogan, J Cassell
International Conference on Artificial Intelligence in Education, 493-502, 2013
392013
Effects of travel technique and gender on a divided attention task in a virtual environment
EA Suma, SL Finkelstein, S Clark, P Goolkasian, LF Hodges
2010 IEEE Symposium on 3D User Interfaces (3DUI), 27-34, 2010
382010
Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise
SL Finkelstein, A Nickel, T Barnes, EA Suma
2010 IEEE Virtual Reality Conference (VR), 267-268, 2010
352010
Exploiting change blindness to expand walkable space in a virtual environment
EA Suma, S Clark, SL Finkelstein, Z Wartell
2010 IEEE Virtual Reality Conference (VR), 305-306, 2010
262010
Astrojumper: motivating children with autism to exercise using a VR game
S Finkelstein, A Nickel, T Barnes, EA Suma
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 4189-4194, 2010
192010
SNAG: social networking games to facilitate interaction
EM Powell, S Finkelstein, A Hicks, T Phifer, S Charugulla, C Thornton, ...
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 4249-4254, 2010
182010
Real walking increases simulator sickness in navigationally complex virtual environments
EA Suma, SL Finkelstein, M Reid, A Ulinski, LF Hodges
2009 IEEE Virtual Reality Conference, 245-246, 2009
182009
Love ya, jerkface: using sparse log-linear models to build positive (and impolite) relationships with teens
WY Wang, S Finkelstein, A Ogan, AW Black, J Cassell
Proceedings of the 13th annual meeting of the special interest group on …, 2012
162012
Outreach for improved student performance: a game design and development curriculum
K Doran, A Boyce, S Finkelstein, T Barnes
Proceedings of the 17th ACM annual conference on Innovation and technology …, 2012
162012
Investigating the influence of virtual peers as dialect models on students' prosodic inventory
S Finkelstein, S Scherer, A Ogan, LP Morency, J Cassell
Third Workshop on Child, Computer and Interaction, 2012
162012
SNAG: using social networking games to increase student retention in computer science
SL Finkelstein, E Powell, A Hicks, K Doran, SR Charugulla, T Barnes
Proceedings of the fifteenth annual conference on Innovation and technology …, 2010
142010
Evaluation of the exertion and motivation factors of a virtual reality exercise game for children with autism
S Finkelstein, T Barnes, Z Wartell, EA Suma
2013 1st Workshop on Virtual and Augmented Assistive Technology (VAAT), 11-16, 2013
132013
Effects of redirection on spatial orientation in real and virtual environments
EA Suma, DM Krum, S Finkelstein, M Bolas
2011 IEEE Symposium on 3D User Interfaces (3DUI), 35-38, 2011
122011
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