Health, psychosocial, and social issues emanating from the COVID-19 pandemic based on social media comments: text mining and thematic analysis approach O Oyebode, C Ndulue, A Adib, D Mulchandani, B Suruliraj, FA Orji, ... JMIR medical informatics 9 (4), e22734, 2021 | 72 | 2021 |
Persuasive mobile apps for health and wellness: a comparative systematic review O Oyebode, C Ndulue, M Alhasani, R Orji Persuasive Technology. Designing for Future Change: 15th International …, 2020 | 70 | 2020 |
Tailoring persuasive and behaviour change systems based on stages of change and motivation O Oyebode, C Ndulue, D Mulchandani, A A. Zamil Adib, M Alhasani, ... Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021 | 48 | 2021 |
E-Commerce Personalization in Africa: A Comparative Analysis of Jumia and Konga. M Nkwo, R Orji, JC Nwokeji, C Ndulue PPT@ PERSUASIVE, 68-76, 2018 | 35 | 2018 |
COVID-19 pandemic: identifying key issues using social media and natural language processing O Oyebode, C Ndulue, D Mulchandani, B Suruliraj, A Adib, FA Orji, ... Journal of Healthcare Informatics Research 6 (2), 174-207, 2022 | 34 | 2022 |
STD PONG: Changing risky sexual behaviour in Africa through persuasive games C Ndulue, R Orji Proceedings of the Second African Conference for Human Computer Interaction …, 2018 | 32 | 2018 |
Games for Change—A Comparative Systematic Review of Persuasive Strategies in Games for Behavior Change C Ndulue, R Orji IEEE Transactions on Games 15 (2), 121-133, 2022 | 25 | 2022 |
Personality-targeted persuasive gamified systems: exploring the impact of application domain on the effectiveness of behaviour change strategies C Ndulue, O Oyebode, RS Iyer, A Ganesh, SI Ahmed, R Orji User Modeling and User-Adapted Interaction 32 (1), 165-214, 2022 | 21 | 2022 |
PHISHER CRUSH: a mobile persuasive game for promoting online security C Ndulue, O Oyebode, R Orji International Conference on Persuasive Technology, 223-233, 2020 | 15 | 2020 |
STD PONG 2.0: field evaluation of a mobile persuasive game for discouraging risky sexual behaviours among Africans youths C Ndulue, R Orji 2021 IEEE 9th International Conference on Serious Games and Applications for …, 2021 | 13 | 2021 |
PERMARUN-a persuasive game to improve user awareness and self-efficacy towards secure smartphone behaviour A Ganesh, C Ndulue, R Orji Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021 | 13 | 2021 |
Heuristic evaluation of an African-centric mobile persuasive game for promoting safety measures against COVID-19 C Ndulue, R Orji Proceedings of the 3rd African Human-Computer Interaction Conference …, 2021 | 10 | 2021 |
STD PONG: A Personalized Persuasive Game for Risky Sexual Behaviour Change in Africa. C Ndulue, R Orji PPT@ PERSUASIVE, 111-117, 2018 | 10 | 2018 |
Tailoring a persuasive game to promote secure smartphone behaviour A Ganesh, C Ndulue, R Orji Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 9 | 2023 |
Smartphone security and privacy–a gamified persuasive approach with protection motivation theory A Ganesh, C Ndulue, R Orji International Conference on Persuasive Technology, 89-100, 2022 | 9 | 2022 |
Gender and the effectiveness of a persuasive game for disease awareness targeted at the African audience C Ndulue, R Orji Adjunct Proceedings of the 29th ACM conference on user modeling, adaptation …, 2021 | 7 | 2021 |
Developing persuasive mobile games for African rural audiences: challenges implementing the persuasive techniques C Ndulue, R Orji Adjunct Publication of the 27th Conference on User Modeling, Adaptation and …, 2019 | 7 | 2019 |
A. Zamil Adib, A., Alhasani, M., Orji, R.(2021). Tailoring persuasive and behaviour change systems based on stages of change and motivation O Oyebode, C Ndulue, D Mulchandani Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 0 | 6 | |
The Design and Development of Mobile Game to Promote Secure Smartphone Behaviour. A Ganesh, C Ndulue, R Orji BCSS@ PERSUASIVE, 73-87, 2021 | 5 | 2021 |
Driving persuasive games with personal eeg devices: strengths and weaknesses C Ndulue, R Orji Adjunct publication of the 27th conference on user modeling, adaptation and …, 2019 | 5 | 2019 |