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Gustavo Fortes Tondello
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The Gamification User Types Hexad Scale
GF Tondello, RR Wehbe, L Diamond, M Busch, A Marczewski, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
7172016
Personalizing persuasive strategies in gameful systems to gamification user types
R Orji, GF Tondello, LE Nacke
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
2422018
Empirical Validation of the Gamification User Types Hexad Scale in English and Spanish
GF Tondello, A Mora, A Marczewski, LE Nacke
International Journal of Human-Computer Studies 127, 95-111, 2018
2392018
Elements of gameful design emerging from user preferences
GF Tondello, A Mora, LE Nacke
Proceedings of the annual symposium on computer-human interaction in play …, 2017
2082017
Defining gameful experience as a psychological state caused by gameplay: Replacing the term ‘Gamefulness’ with three distinct constructs
RN Landers, GF Tondello, DL Kappen, AB Collmus, ED Mekler, LE Nacke
International Journal of Human-Computer Studies 127, 81-94, 2018
1442018
A theory of gamification principles through goal-setting theory
G Fortes Tondello, H Premsukh, L Nacke
Hawaii International Conference on System Sciences, 2018
1192018
Recommender systems for personalized gamification
GF Tondello, R Orji, LE Nacke
Adjunct publication of the 25th conference on user modeling, adaptation and …, 2017
1142017
Heuristic evaluation for gameful design
GF Tondello, DL Kappen, ED Mekler, M Ganaba, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
1002016
Effect of personalized gameful design on student engagement
A Mora, GF Tondello, LE Nacke, J Arnedo-Moreno
2018 IEEE global engineering education conference (EDUCON), 1925-1933, 2018
942018
“I don’t fit into a single type”: A Trait Model and Scale of Game Playing Preferences
GF Tondello, K Arrambide, G Ribeiro, AJ Cen, LE Nacke
Human-Computer Interaction–INTERACT 2019: 17th IFIP TC 13 International …, 2019
742019
A framework and taxonomy of videogame playing preferences
GF Tondello, RR Wehbe, R Orji, G Ribeiro, LE Nacke
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017
732017
The QoS-MO Ontology for Semantic QoS Modeling
GF Tondello, F Siqueira
Proceedings of the 2008 ACM Symposium on Applied Computing, 2336-2340, 2008
662008
Player characteristics and video game preferences
GF Tondello, LE Nacke
Proceedings of the annual symposium on computer-human interaction in play …, 2019
552019
The HEXAD Gamification User Types Questionnaire: Background and Development Process
L Diamond, GF Tondello, A Marczewski, LE Nacke, M Tscheligi
Workshop on Personalization in Serious and Persuasive Games and Gamified …, 2015
552015
Towards a Trait Model of Video Game Preferences
GF Tondello, D Valtchanov, A Reetz, RR Wehbe, R Orji, LE Nacke
International Journal of Human–Computer Interaction, 2018
542018
A comparison of system-controlled and user-controlled personalization approaches
R Orji, K Oyibo, GF Tondello
Adjunct publication of the 25th conference on user modeling, adaptation and …, 2017
522017
Validation of user preferences and effects of personalized gamification on task performance
GF Tondello, LE Nacke
Frontiers in Computer Science 2, 29, 2020
462020
"The Collecting Itself Feels Good" Towards Collection Interfaces for Digital Game Objects
ZO Toups, NK Crenshaw, RR Wehbe, GF Tondello, LE Nacke
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
442016
Gameful design heuristics: a gamification inspection tool
GF Tondello, DL Kappen, M Ganaba, LE Nacke
Human-Computer Interaction. Perspectives on Design: Thematic Area, HCI 2019 …, 2019
432019
Dynamic personalization of gameful interactive systems
GF Tondello
University of Waterloo, 2019
422019
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