Follow
William Ryan
Title
Cited by
Cited by
Year
Toward a framework for ecologies of artifacts: how are digital artifacts interconnected within a personal life?
H Jung, E Stolterman, W Ryan, T Thompson, M Siegel
Proceedings of the 5th Nordic conference on Human-computer interaction …, 2008
1862008
Twitterspace: A co-developed display using Twitter to enhance community awareness
WR Hazlewood, K Makice, W Ryan
Proc. PDC 8, 2008
422008
Evaluating Interactive Entertainment using Breakdown: Understanding Embodied Learning in Video Games.
W Ryan, MA Siegel
DiGRA Conference 9, 2009
372009
Meeteetse: social well-being through place attachment
K Brunette, M Eisenstadt, E Pukinskis, W Ryan
CHI'05 Extended Abstracts on Human Factors in Computing Systems, 2065-2069, 2005
362005
Device landscapes: A new challenge to interaction design and HCI research
E Stolterman, H Jung, R Will, MA Siegel
Archives of Design Research 26, 7-33, 2013
282013
Machinima prototyping: an approach to evaluation
J Bardzell, S Bardzell, C Briggs, K Makice, W Ryan, M Weldon
Proceedings of the 4th Nordic conference on Human-computer interaction …, 2006
272006
Social Media Branding Strategies for Higher Education: Comparing Facebook Pages and Web Sites
A Peruta, W Ryan, R Engelsman
International Journal on Technology, Knowledge, and Society 9 (1), 11-23, 2013
222013
Device ecology mapper: a tool for studying users' ecosystems of interactive artifacts
W Ryan, E Stolterman, H Jung, M Siegel, T Thompson, WR Hazlewood
CHI'09 Extended Abstracts on Human Factors in Computing Systems, 4327-4332, 2009
152009
Integrating Serious Content into Serious Games
W Ryan, D Charsky
Foundations of Digital Games, 2013
132013
Social media and the transformation of brand communication
W Ryan, A Peruta, S Chouman
Proceedings of International Conference on Making Sense of Converging Media …, 2013
112013
ORGANIZATIONAL APPROACHES TO SOCIAL MEDIA BRANDING: COMPARING BRAND FACEBOOK PAGES AND WEB SITES.
A Peruta, W Ryan, G Acquavella
International Conference on Communication Media, Technology, and Design, 2012
112012
What Is A Synthetic World?
E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ...
Space Time Play, 174-177, 2007
112007
Case study: The economics of Arden
E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ...
Critical Studies in Media Communication 26 (2), 165-179, 2009
72009
Organisational approaches to brand identity on social media: comparing brand websites and facebook pages
A Peruta, W Ryan, G Acquavella
Journal of Digital & Social Media Marketing 2 (1), 91-102, 2014
32014
Virtual events in metaverse worlds: the intersection of interfaces, leisure, commerce, and persistent groups
J Bardzell, S Bardzell, W Ryan
Forthcoming, 2006
32006
Network Nightmares: Using Games to Teach Networks and Security
W Ryan, J Stewart, J Crofts, D Verleger
Foundations of Digital Games, 2013
22013
Learning-in-use with interactive artifacts
WN Ryan
Indiana University, 2011
22011
Presenting evocative design as a method for divergent thought for interaction design
W Ryan, WR Hazlewood, E Stolterman
Proceedings of 7th International Conference on Design & Emotion, 2010
22010
9. Virtual World Economies: A Case Study of the Economics ofArden
E Castronova, JJ Cummings, W Emigh, M Fatten, N Mishler, T Ross, ...
Living virtually: researching new worlds 47, 165, 2009
22009
Transforming Game Narrative through Social Media: Studying the Mass Effect Universe of Twitter.
W Ryan, Z Gilson
DiGRA Conference, 2013
12013
The system can't perform the operation now. Try again later.
Articles 1–20