Rolf Nordahl
Rolf Nordahl
Associate Professor
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Cited by
Cited by
Immersion revisited: A review of existing definitions of immersion and their relation to different theories of presence
NC Nilsson, R Nordahl, S Serafin
Human technology 12 (2), 108-134, 2016
Virtual reality musical instruments: State of the art, design principles, and future directions
S Serafin, C Erkut, J Kojs, NC Nilsson, R Nordahl
Computer Music Journal 40 (3), 22-40, 2016
Mobile virtual reality for musical genre learning in primary education
E Degli Innocenti, M Geronazzo, D Vescovi, R Nordahl, S Serafin, ...
Computers & Education 139, 102-117, 2019
Natural walking in virtual reality: A review
NC Nilsson, S Serafin, F Steinicke, R Nordahl
Computers in Entertainment (CIE) 16 (2), 1-22, 2018
Missing the point: an exploration of how to guide users' attention during cinematic virtual reality
LT Nielsen, MB Møller, SD Hartmeyer, TCM Ljung, NC Nilsson, R Nordahl, ...
Proceedings of the 22nd ACM conference on virtual reality software and …, 2016
Sound design and perception in walking interactions
Y Visell, F Fontana, BL Giordano, R Nordahl, S Serafin, R Bresin
International Journal of Human-Computer Studies 67 (11), 947-959, 2009
Sonic interactions in virtual reality: State of the art, current challenges, and future directions
S Serafin, M Geronazzo, C Erkut, NC Nilsson, R Nordahl
IEEE computer graphics and applications 38 (2), 31-43, 2018
Visual realism and presence in a virtual reality game
J Hvass, O Larsen, K Vendelbo, N Nilsson, R Nordahl, S Serafin
2017 3DTV conference: The true vision-capture, Transmission and Display of …, 2017
Establishing the range of perceptually natural visual walking speeds for virtual walking-in-place locomotion
NC Nilsson, S Serafin, R Nordahl
IEEE transactions on visualization and computer graphics 20 (4), 569-578, 2014
Tapping-in-place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input
NC Nilsson, S Serafin, MH Laursen, KS Pedersen, E Sikström, R Nordahl
2013 IEEE symposium on 3D user interfaces (3DUI), 31-38, 2013
Considerations on the use of virtual and augmented reality technologies in music education
S Serafin, A Adjorlu, N Nilsson, L Thomsen, R Nordahl
2017 IEEE virtual reality workshop on K-12 embodied learning through virtual …, 2017
Walking in place through virtual worlds
NC Nilsson, S Serafin, R Nordahl
Human-Computer Interaction. Interaction Platforms and Techniques: 18th …, 2016
Sound synthesis and evaluation of interactive footsteps for virtual reality applications
R Nordahl, S Serafin, L Turchet
2010 IEEE Virtual Reality Conference (VR), 147-153, 2010
Preliminary experiment combining virtual reality haptic shoes and audio synthesis
R Nordahl, A Berrezag, S Dimitrov, L Turchet, V Hayward, S Serafin
Haptics: Generating and Perceiving Tangible Sensations: International …, 2010
The sound of being there: presence and interactive audio in immersive virtual reality
R Nordahl, NC Nilsson
The perceived naturalness of virtual locomotion methods devoid of explicit leg movements
NC Nilsson, S Serafin, R Nordahl
Proceedings of Motion on Games, 155-164, 2013
Audio-haptic physically-based simulation of walking on different grounds
L Turchet, R Nordahl, S Serafin, A Berrezag, S Dimitrov, V Hayward
2010 IEEE international workshop on multimedia signal processing, 269-273, 2010
Disguising rotational gain for redirected walking in virtual reality: Effect of visual density
A Paludan, J Elbaek, M Mortensen, M Zobbe, NC Nilsson, R Nordahl, ...
2016 IEEE Virtual Reality (VR), 259-260, 2016
Estimation of detection thresholds for acoustic based redirected walking techniques
S Serafin, NC Nilsson, E Sikstrom, A De Goetzen, R Nordahl
2013 IEEE Virtual Reality (VR), 161-162, 2013
Physically based sound synthesis and control of footsteps sounds
L Turchet, S Serafin, S Dimitrov, R Nordahl
Proceedings of the 13th International Conference on Digital Audio Effects …, 2010
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