Ragnhild Eg
Ragnhild Eg
Associate Professor in Psychology, Kristiania University College
Verified email at kristiania.no
Cited by
Cited by
Flicker effects in adaptive video streaming to handheld devices
P Ni, R Eg, A Eichhorn, C Griwodz, P Halvorsen
Proceedings of the 19th ACM international conference on Multimedia, 463-472, 2011
Tiling in interactive panoramic video: Approaches and evaluation
VR Gaddam, M Riegler, R Eg, C Griwodz, P Halvorsen
IEEE Transactions on Multimedia 18 (9), 1819-1831, 2016
Spatial flicker effect in video scaling
P Ni, R Eg, A Eichhorn, C Griwodz, P Halvorsen
2011 Third International Workshop on Quality of Multimedia Experience, 55-60, 2011
Randomised pair comparison: an economic and robust method for audiovisual quality assessment
A Eichhorn, P Ni, R Eg
Proceedings of the 20th international workshop on Network and operating …, 2010
Can gamers detect cloud delay?
K Raaen, R Eg, C Griwodz
2014 13th Annual Workshop on Network and Systems Support for Games, 1-3, 2014
Audio-visual identification of place of articulation and voicing in white and babble noise
M Alm, DM Behne, Y Wang, R Eg
The Journal of the Acoustical Society of America 126 (1), 377-387, 2009
Adaptive media streaming to mobile devices: challenges, enhancements, and recommendations
K Evensen, T Kupka, H Riiser, P Ni, R Eg, C Griwodz, P Halvorsen
Advances in Multimedia 2014, 2014
Changes in audio-visual speech perception during adulthood.
DM Behne, Y Wang, M Alm, I Arntsen, R Eg, A Valsř
AVSP, 34, 2007
The cameraman operating my virtual camera is artificial: Can the machine be as good as a human?
VR Gaddam, R Eg, R Langseth, C Griwodz, P Halvorsen
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2015
The effects of delay on game actions: Moving target selection with a mouse
M Claypool, R Eg, K Raaen
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
Modeling user performance for moving target selection with a delayed mouse
M Claypool, R Eg, K Raaen
International Conference on Multimedia Modeling, 226-237, 2017
Perceived synchrony for realistic and dynamic audiovisual events
R Eg, DM Behne
Frontiers in psychology 6, 736, 2015
Audiovisual robustness: exploring perceptual tolerance to asynchrony and quality distortion
R Eg, C Griwodz, P Halvorsen, D Behne
Multimedia Tools and Applications 74 (2), 345-365, 2015
Crowdsourcing as self-fulfilling prophecy: Influence of discarding workers in subjective assessment tasks
M Riegler, VR Gaddam, M Larson, R Eg, P Halvorsen, C Griwodz
2016 14th International Workshop on Content-Based Multimedia Indexing (CBMI …, 2016
Instantaneous human-computer interactions: Button causes and screen effects
K Raaen, R Eg
International Conference on Human-Computer Interaction, 492-502, 2015
Mobile picture guess: A crowdsourced serious game for simulating human perception
M Riegler, R Eg, M Lux, M Schicho
International Conference on Social Informatics, 461-468, 2014
Playing Around the Eye Tracker-A Serious Game Based Dataset.
M Riegler, R Eg, L Calvet, M Lux, P Halvorsen, C Griwodz
GamifIR@ ECIR, 34-40, 2015
Personality filters for online news interest and engagement
R Eg, A Krumsvik
Nordicom Review 40 (s1), 177-194, 2019
Playing with delay: an interactive VR demonstration
K Raaen, R Eg, I Kjellmo
Proceedings of the 11th ACM Workshop on Immersive Mixed and Virtual …, 2019
Playing with delay: With poor timing comes poor performance, and experience follows suit
R Eg, K Raaen, M Claypool
2018 Tenth International Conference on Quality of Multimedia Experience …, 2018
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