Zhicong Lu
Title
Cited by
Cited by
Year
You watch, you give, and you engage: a study of live streaming practices in China
Z Lu, H Xia, S Heo, D Wigdor
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
1042018
“I feel it is my responsibility to stream”: Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Z Lu, M Annett, M Fan, D Wigdor
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems 🏆, 2019
532019
Streamwiki: Enabling viewers of knowledge sharing live streams to collaboratively generate archival documentation for effective in-stream and post hoc learning
Z Lu, S Heo, DJ Wigdor
Proceedings of the ACM on Human-Computer Interaction 2 (CSCW), 1-26, 2018
242018
Fifteen seconds of fame: A qualitative study of Douyin, a short video sharing mobile application in China
X Lu, Z Lu
International Conference on human-computer interaction, 233-244, 2019
212019
Vicariously experiencing it all without going outside: A study of outdoor livestreaming in China
Z Lu, M Annett, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 3 (CSCW), 1-28, 2019
172019
The rise and proliferation of live-streaming in China: Insights and lessons
J Lin, Z Lu
International conference on human-computer interaction, 632-637, 2017
152017
Inkplanner: Supporting prewriting via intelligent visual diagramming
Z Lu, M Fan, Y Wang, J Zhao, M Annett, D Wigdor
IEEE transactions on visualization and computer graphics 25 (1), 277-287, 2018
72018
The Government’s Dividend: Complex Perceptions of Social Media Misinformation in China
Z Lu, Y Jiang, C Lu, M Naaman, D Wigdor
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
62020
Improving Viewer Engagement and Communication Efficiency within Non-Entertainment Live Streaming
Z Lu
The Adjunct Publication of the 32nd Annual ACM Symposium on User Interface …, 2019
62019
Exploring TikTok use and non-use practices and experiences in China
X Lu, Z Lu, C Liu
International Conference on Human-Computer Interaction, 57-70, 2020
42020
Live streaming in China for sharing knowledge and promoting intangible cultural heritage
Z Lu
Interactions 27 (1), 58-63, 2019
4*2019
LEGO2NANO: Designing interactive science for children in China
F Grey, ET Hwu, B Camburn, K Jia, B Koo, ZC Lu, YZ Qian, G Aeppli, ...
Interaction Design and Children Conference 6, 2014
12014
How Live Streaming Changes Shopping Decisions in E-commerce: A Study of Live Streaming Commerce
Y Wang, Z Lu, P Cao, J Chu, H Wang, R Wattenhofer
Available at SSRN 3874121, 2021
2021
Idols that You Decide: Understanding the Phenomenon and Practices of Fan-Idol Crowdfunding
Y Wang, H Zhao, Z Lu, R Wattenhofer
Available at SSRN 3843034, 2021
2021
Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures
J Tedjasaputra, B Paul V. Samson, M Ghazali, E Sari, S Sarcar, ...
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
2021
All in One Group: Current Practices, Lessons and Challenges of Chinese Home-School Communication in IM Group Chat
J Gong, Z Yao, Z Lu, Q Ding, Y Zhang, L Zhang, Q Wang
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
2021
More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers
Z Lu, C Shen, J Li, H Shen, D Wigdor
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
2021
The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China
C Shen, Z Lu, T Faas, D Wigdor
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
2021
StreamSketch: Exploring Multi-Modal Interactions in Creative Live Streams
Z Lu, RH Kazi, LY Wei, M Dontcheva, K Karahalios
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-26, 2021
2021
"Positive Energy": Perceptions and Attitudes Towards COVID-19 Information on Social Media in China
Z Lu, Y Jiang, C Shen, MC Jack, M Naaman, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-25, 2021
2021
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