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Zhicong Lu
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You watch, you give, and you engage: a study of live streaming practices in China
Z Lu, H Xia, S Heo, D Wigdor
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
1902018
“I feel it is my responsibility to stream”: Streaming and Engaging with Intangible Cultural Heritage through Livestreaming
Z Lu, M Annett, M Fan, D Wigdor
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems 🏆, 2019
792019
Fifteen seconds of fame: A qualitative study of Douyin, a short video sharing mobile application in China
X Lu, Z Lu
International Conference on human-computer interaction, 233-244, 2019
512019
StreamWiki: Enabling viewers of knowledge sharing live streams to collaboratively generate archival documentation for effective in-stream and post hoc learning
Z Lu, S Heo, DJ Wigdor
Proceedings of the ACM on Human-Computer Interaction 2 (CSCW), 1-26, 2018
392018
Vicariously experiencing it all without going outside: A study of outdoor livestreaming in China
Z Lu, M Annett, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 3 (CSCW), 1-28, 2019
372019
More kawaii than a real-person live streamer: understanding how the otaku community engages with and perceives virtual YouTubers
Z Lu, C Shen, J Li, H Shen, D Wigdor
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
232021
The rise and proliferation of live-streaming in China: Insights and lessons
J Lin, Z Lu
International conference on human-computer interaction, 632-637, 2017
232017
The Government’s Dividend: Complex Perceptions of Social Media Misinformation in China
Z Lu, Y Jiang, C Lu, M Naaman, D Wigdor
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
212020
Exploring TikTok use and non-use practices and experiences in China
X Lu, Z Lu, C Liu
International conference on human-computer interaction, 57-70, 2020
152020
Improving viewer engagement and communication efficiency within non-entertainment live streaming
Z Lu
The adjunct publication of the 32nd annual ACM symposium on user interface …, 2019
92019
Inkplanner: Supporting prewriting via intelligent visual diagramming
Z Lu, M Fan, Y Wang, J Zhao, M Annett, D Wigdor
IEEE transactions on visualization and computer graphics 25 (1), 277-287, 2018
82018
"Positive Energy": Perceptions and Attitudes Towards COVID-19 Information on Social Media in China
Z Lu, Y Jiang, C Shen, MC Jack, M Naaman, D Wigdor
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-25, 2021
72021
StreamSketch: Exploring Multi-Modal Interactions in Creative Live Streams
Z Lu, RH Kazi, LY Wei, M Dontcheva, K Karahalios
Proceedings of the ACM on Human-Computer Interaction 5 (CSCW1), 1-26, 2021
62021
Live streaming in China for sharing knowledge and promoting intangible cultural heritage
Z Lu
Interactions 27 (1), 58-63, 2019
52019
How Live Streaming Changes Shopping Decisions in E-commerce: A Study of Live Streaming Commerce
Y Wang, Z Lu, P Cao, J Chu, H Wang, R Wattenhofer
Computer Supported Cooperative Work (CSCW), 1-29, 2022
42022
All in One Group: Current Practices, Lessons and Challenges of Chinese Home-School Communication in IM Group Chat
J Gong, Z Yao, Z Lu, Q Ding, Y Zhang, L Zhang, Q Wang
Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021
32021
Impact and User Perception of Sandwich Attacks in the DeFi Ecosystem
Y Wang, P Zuest, Y Yao, Z Lu, R Wattenhofer
CHI Conference on Human Factors in Computing Systems, 1-15, 2022
22022
An Exploration of Captioning Practices and Challenges of Individual Content Creators on YouTube for People with Hearing Impairments
FM Li, C Lu, Z Lu, P Carrington, KN Truong
Proceedings of the ACM on Human-Computer Interaction 6 (CSCW1), 1-26, 2022
22022
Malicious Selling Strategies in Livestream Shopping: A Case Study of Alibaba's Taobao and ByteDance's Douyin
Q Wu, Y Sang, D Wang, Z Lu
arXiv preprint arXiv:2111.10491, 2021
22021
Players' Stories and Secrets in Animal Crossing: New Horizons-Exploring Design Factors for Positive Emotions and Social Interactions in a Multiplayer Online Game
X Tong, D Gromala, C Neustaedter, FD Fracchia, Y Dai, Z Lu
Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-23, 2021
22021
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