Malcolm Ryan
Malcolm Ryan
Dept of Computing, Macquarie University
Adresse e-mail validée de - Page d'accueil
Citée par
Citée par
Exploiting subgraph structure in multi-robot path planning
MRK Ryan
Journal of Artificial Intelligence Research 31, 497-542, 2008
Graph Decomposition for Efficient Multi-Robot Path Planning.
MRK Ryan
IJCAI, 2003-2008, 2007
Using abstract models of behaviours to automatically generate reinforcement learning hierarchies
MRK Ryan
ICML 2, 522-529, 2002
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning.
MRK Ryan, MD Pendrith
ICML, 481-487, 1998
Constraint-based multi-robot path planning
M Ryan
2010 IEEE International Conference on Robotics and Automation, 922-928, 2010
Hierarchical reinforcement learning: A hybrid approach
MRK Ryan
University of New South Wales, 2002
Papers, Please and the systemic approach to engaging ethical expertise in videogames
DS Paul Formosa, Malcolm Ryan
Ethics and Information Technology, 2016
Learning to fly: An application of hierarchical reinforcement learning
M Ryan, M Reid
In Proceedings of the 17th International Conference on Machine Learning, 2000
Development of a novel approach to the assessment of eye–hand coordination
K Lee, BM Junghans, M Ryan, S Khuu, CM Suttle
Journal of neuroscience methods 228, 50-56, 2014
Multi-robot path planning with sub-graphs
MRK Ryan
Proceedings of the 19th Australasian Conference on Robotics and Automation …, 2006
Morality play: a model for developing games of moral expertise
D Staines, P Formosa, M Ryan
Games and Culture 14 (4), 410-429, 2019
Actual return reinforcement learning versus Temporal Differences: Some theoretical and experimental results
MD Pendrith, MRK Ryan
ICML, 373-381, 1996
Using ILP to improve planning in hierarchical reinforcement learning
M Reid, M Ryan
International Conference on Inductive Logic Programming, 174-190, 2000
Normative values for a tablet computer-based application to assess chromatic contrast sensitivity
L Bodduluri, MY Boon, M Ryan, SJ Dain
Behavior Research Methods, 2017
My Friend Scarlet: Interactive Tragedy in The Path
M Ryan, B Costello
Games and Culture 7 (2), 111-126, 2012
C-trace: A new algorithm for reinforcement learning of robotic control
MD Pendrith, MRK Ryan
Proceedings of the 1996 International Workshop on Learning for Autonomous …, 1996
Impact of gamification of vision tests on the user experience
L Bodduluri, MY Boon, M Ryan, SJ Dain
Games for health journal 6 (4), 229-236, 2017
Focus, Sensitivity, Judgement, Action
M Ryan, D Staines, P Formosa
Transactions of DiGRA 3 (2), 143-173, 2017
Four lenses for designing morally engaging games
M Ryan, D Staines, P Formosa
Estimator variance in reinforcement learning: Theoretical problems and practical solutions
MD Pendrith, MRK Ryan
University of New South Wales, School of Computer Science and Engineering, 1997
Le système ne peut pas réaliser cette opération maintenant. Veuillez réessayer plus tard.
Articles 1–20