Maria Cutumisu
Maria Cutumisu
Associate Professor, Educational Psychology; Adjunct Prof., Computing Science, University of Alberta
Verified email at - Homepage
Cited by
Cited by
Computer-game construction: A gender-neutral attractor to Computing Science
M Carbonaro, D Szafron, M Cutumisu, J Schaeffer
Computers & Education 55 (3), 1098-1111, 2010
ScriptEase: Generative design patterns for computer role-playing games
M McNaughton, M Cutumisu, D Szafron, J Schaeffer, J Redford, D Parker
Proceedings. 19th International Conference on Automated Software Engineering …, 2004
Interactive story authoring: A viable form of creative expression for the classroom
M Carbonaro, M Cutumisu, H Duff, S Gillis, C Onuczko, J Siegel, ...
Computers & Education 51 (2), 687-707, 2008
Generating ambient behaviors in computer role-playing games
M Cutumisu, D Szafron, J Schaeffer, M McNaughton, T Roy, C Onuczko, ...
IEEE Intelligent Systems 21 (5), 19-27, 2006
ScriptEase: A generative/adaptive programming paradigm for game scripting
M Cutumisu, C Onuczko, M McNaughton, T Roy, J Schaeffer, ...
Science of Computer Programming 67 (1), 32-58, 2007
Posterlet: A Game-Based Assessment of Children’s Choices to Seek Feedback and to Revise
M Cutumisu, KP Blair, DB Chin, DL Schwartz
Journal of Learning Analytics 2 (1), 49–71, 2015
Educating and measuring choice: A test of the transfer of design thinking in problem solving and learning
DB Chin, KP Blair, RC Wolf, LD Conlin, M Cutumisu, J Pfaffman, ...
Journal of the Learning Sciences 28 (3), 337-380, 2019
Interactive Story Writing in the Classroom: Using Computer Games
M Carbonaro, M Cutumisu, M McNaughton, C Onuczko, T Roy, ...
Worlds in Play: International Perspectives on Digital Games Research 21, 285, 2007
Serious games, a game changer in teaching neonatal resuscitation? A review
SK Ghoman, SD Patel, M Cutumisu, P von Hauff, T Jeffery, MRG Brown, ...
Archives of Disease in Childhood-Fetal and Neonatal Edition 105 (1), 98-107, 2020
An Architecture for Game Behavior AI: Behavior Multi-Queues
M Cutumisu, D Szafron
Proceedings of the Fifth Artificial Intelligence and Interactive Digital …, 2009
Adapting a commercial role-playing game for educational computer game production
M Carbonaro, M Cutumisu, H Duff, S Gillis, C Onuczko, J Schaeffer, ...
GameOn North America 13, 2006
When technology does not add up: ICT use negatively predicts mathematics and science achievement for Finnish and Turkish students in PISA 2012
O Bulut, M Cutumisu
EdMedia+ Innovate Learning, 935-945, 2017
A scoping review of empirical research on recent computational thinking assessments
M Cutumisu, C Adams, C Lu
Journal of Science Education and Technology 28 (6), 651-676, 2019
Writing interactive stories in the classroom
D Szafron, M Carbonaro, M Cutumisu, S Gillis, M McNaughton, ...
Interactive Multimedia Electronic Journal of Computer-Enhanced Learning …, 2005
The impact of critical feedback choice on students' revision, performance, learning, and memory
M Cutumisu, DL Schwartz
Computers in Human Behavior, 2017
A pattern catalog for computer role playing games
C Onuczko, M Cutumisu, D Szafron, J Schaeffer, M McNaughton, T Roy, ...
Proceedings of GameOn North America, 30-38, 2005
The association between critical feedback seeking and performance is moderated by growth mindset in a digital assessment game
M Cutumisu
Computers in Human Behavior, 2018
Evaluating pattern catalogs: the computer games experience
M Cutumisu, C Onuczko, D Szafron, J Schaeffer, M McNaughton, T Roy, ...
Proceedings of the 28th international conference on Software engineering …, 2006
RETAIN: a board game that improves neonatal resuscitation knowledge retention
M Cutumisu, SD Patel, MRG Brown, C Fray, P Von Hauff, T Jeffery, ...
Frontiers in pediatrics 7, 13, 2019
Assessing Whether Students Seek Constructive Criticism: The Design of an Automated Feedback System for a Graphic Design Task
M Cutumisu, KP Blair, DB Chin, DL Schwartz
International Journal of Artificial Intelligence in Education, 1-29, 2016
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