Carlos Pereira Santos
Carlos Pereira Santos
Breda University of Applied Sciences
Verified email at
Cited by
Cited by
Augmenting reality with geo-referenced information for environmental management
T Romão, E Dias, J Danado, N Correia, A Trabuco, C Santos, R Santos, ...
Proceedings of the 10th ACM international symposium on Advances in …, 2002
Design for collaboration in mixed reality: Technical challenges and solutions
E Peters, B Heijligers, J de Kievith, X Razafindrakoto, R van Oosterhout, ...
2016 8th International Conference on Games and Virtual Worlds for Serious …, 2016
ANTS—augmented environments
T Romão, N Correia, E Dias, J Danado, A Trabuco, C Santos, R Santos, ...
Computers & Graphics 28 (5), 625-633, 2004
Mobile environmental visualization
J Danado, E Dias, T Romão, N Correia, A Trabuco, C Santos, J Serpa, ...
The Cartographic Journal 42 (1), 61-68, 2005
Measuring self-esteem with games
C Pereira Santos, K Hutchinson, VJ Khan, P Markopoulos
Proceedings of the 22nd International Conference on Intelligent User …, 2017
Inferring a player's need for cognition from hints
C Pereira Santos, VJ Khan, P Markopoulos
Proceedings of the 21st international conference on intelligent user …, 2016
Smarter smartphones: understanding and predicting user habits from GPS sensor data
G Maggiore, C Santos, A Plaat
Procedia Computer Science 34, 297-304, 2014
Mobile Augmented Reality for Environmental Management (MARE).
J Danado, AE Dias, T Romão, N Correia, A Trabuco, C Santos, D Araújo, ...
Eurographics (Short Papers), 2003
A VR game to teach underwater sustainability while diving
L Calvi, CP Santos, J Relouw, B Endrovski, C Rothwell, A Sarà, S Lucrezi, ...
2017 Sustainable Internet and ICT for Sustainability (SustainIT), 1-4, 2017
A shipping simulation through pathfinding: SEL within the MSP Challenge simulation platform
P de Groot, W Boode, CP Santos, H Warmelink, I Mayer
GAME-ON'2019, 2019
An offshore energy simulation through flow networks: CEL within the MSP Challenge 2050 simulation game platform
K Hutchinson, HJG Warmelink, W Boode, CAP Santos, IS Mayer
ESM 2018: 32nd annual European Simulation and Modelling Conference, 157-163, 2018
LGOAP: adaptive layered planning for real-time videogames
G Maggiore, C Santos, D Dini, F Peters, H Bouwknegt, P Spronck
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013
A multi-user mobile system to visualize environmental processes
J Danado, E Dias, T Romao, N Correia, A Trabuco, C Santos, J Serpa, ...
Proceedings of the 12th International conference on Geoinformatics …, 2004
Profiling ethics orientation through play
C Pereira Santos, VJ Khan, P Markopoulos
Behaviour & Information Technology 37 (9), 926-935, 2018
GURaaS: An end-user platform for embedding research instruments into games
CP Santos, J van de Haterd, K Hutchinson, VJ Khan, P Markopoulos
International Symposium on End User Development, 34-48, 2017
Uma Aplicaçao de Mineraçao de Dadosa Previsao de No-Show no Agendamento de Serviços Médicos
PJL Adeodato, RAF Santos, GC Vasconcelos, CF Santos
Proceedings of the V Brazilian Meeting on Artificial Intelligence, 1134-1137, 2005
Understanding people through games
C Pereira Santos
Managing Competing Values in Sustainable Urban Tourism: a Simulation-Gaming Approach
J Weber-Sabil, L Lalicic, T Buijtenweg, K Hutchinson, CP Santos, ...
50th Anniversary ISAGA Conference, 2019
Profiling Personality Traits with Games
C Pereira Santos, K Hutchinson, VJ Khan, P Markopoulos
Transactions on Interactive Intelligent Systems 9 (2-3), 2019
A navigation and registration system for mobile and augmented environments
C Santos, N Correia
International Workshop on Design, Specification, and Verification of …, 2003
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