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Anirudh Ganesh
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TreeCare: Development and Evaluation of a Persuasive Mobile Game for Promoting Physical Activity
O Oyebode, A Ganesh, R Orji
2021 IEEE Conference on Games (CoG), 1-8, 2021
112021
Personality-targeted persuasive gamified systems: exploring the impact of application domain on the effectiveness of behaviour change strategies
C Ndulue, O Oyebode, RS Iyer, A Ganesh, SI Ahmed, R Orji
User Modeling and User-Adapted Interaction 32 (1), 165-214, 2022
62022
PERMARUN-A Persuasive Game to Improve User Awareness and Self-Efficacy Towards Secure Smartphone Behaviour
A Ganesh, C Ndulue, R Orji
Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing …, 2021
62021
Smartphone Security and Privacy–A Gamified Persuasive Approach with Protection Motivation Theory
A Ganesh, C Ndulue, R Orji
International Conference on Persuasive Technology, 89-100, 2022
52022
The design and development of mobile game to promote secure smartphone behaviour
A Ganesh, C Ndulue, R Orji
CEUR Workshop Proceedings, 73-87, 2021
42021
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